E.C.H.O.
Created by the man behind the NECjAR
Action-adventure
E.C.H.O. is an upcoming action-adventure game series debut developed and published by NECjAR. E.C.H.O. game promised to be smart, hardcore, with a lot of violence and tones of adult content. Early alpha.
Early alpha
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More details
- Creator
- Kadae
- Director & Writer
- Kadae
- Logo
- Kadae
- Game Design
- Kadae
- Level Design
- Kadae
- Sound Design
- Kadae
- Character Design
- Kadae
- Voice
- Anna
- Animation
- Kadae
- Languages
- English, Русский
- Platforms
- Windows 12
- Genre
- Sci-Fi, Action, Drama, Tragedy, Suspense
- Cast
- If you want to become a character in the game, please contact us.
- Tagline
- «I'm not like everybody else.»
- Installation
- This product needs to be installed on your internal hard drive.
Latest screenshots
Stay up to date
E.C.H.O. Series have a Devlog-channel on YouTube, where you can see the progress of developing and the chat
Kadae
YouTube. @NECjAR
Official Telegram channel @EchoSeries
Twitter.
Video
Victioria Garcia-Bernal
Tavış bizӓleşe! Tavış dizainı! Menӓ tӧp geroinıñ tavışı🗣.
— Kadae (@Kadae) April 6, 2023
Anın çın iseme Muse, hӧm ul ozın zӓñgӓr küzle, Nectar şӓhӓreneñ Idel-Uralınnan, kilӓçӓk dӧnyasınnan. https://t.co/udvwc11C5F
MUSE ₂₀₂₃ - Main Menu Styles
— Kadae (@Kadae) April 3, 2023
Main menu styles and main theme experiments with main female protagonist 'MUSE' of the upcoming action-adventure game series debut.
🔗 https://t.co/j5KOVUnapE pic.twitter.com/25ZDfFsBwO
MUSE ₂₀₂₂
— Kadae (@Kadae) November 11, 2022
Nectar's Muse character design status for the game. pic.twitter.com/n2NZuNYhsK
MUSE ₂₀₂₂
— Airat A. Asadullin (@Kadae) September 4, 2022
A light test on the Muse's face to check eyebrows and hair. pic.twitter.com/kQ77qmVIWq
MUSE ₂₀₂₂
— Airat A. Asadullin (@Kadae) September 4, 2022
Haircut style and another hair test. pic.twitter.com/1DOSVbYu6A
MUSE ₂₀₂₂
— Airat A. Asadullin (@Kadae) September 4, 2022
The first bones for the experiment with weapons. pic.twitter.com/tnuV3kURPd
MUSE ₂₀₂₂
— Kadae (@Kadae) November 23, 2022
Very quick and easy pose behind her car. pic.twitter.com/an8fisN9iM
E.C.H.O. 2.3.2 character design status.
— Kadae (@Kadae) March 2, 2022
🔗 https://t.co/5SPfkoOzx3 pic.twitter.com/Ib1AMbkeyB
All I have for you is a word. Tenet.
— Kadae (@Kadae) December 3, 2021
Don’t try to understand it. Feel it.
#️⃣ #gamedev #indiedev #TENET pic.twitter.com/yUAbaXqnUB
MUSE ₂₀₂₃
— Kadae (@Kadae) March 11, 2023
Game character status for this spring. pic.twitter.com/nPppqzTjWK
MUSE ₂₀₂₂
— Kadae (@Kadae) October 19, 2022
Muse walking with free look. pic.twitter.com/sHR1bw9gL3
MUSE ₂₀₂₂
— Airat A. Asadullin (@Kadae) September 4, 2022
Checking the behavior of objects such as grenades and bones when the Muse moves and turns her body. pic.twitter.com/Jr0AAQeJ3w
MUSE ₂₀₂₂
— Airat A. Asadullin (@Kadae) September 4, 2022
Demonstration of realistic movement of the muscles and Muse's buttocks. The real reference on the left. pic.twitter.com/kXy1QJsf8h
MUSE ₂₀₂₂
— Airat A. Asadullin (@Kadae) September 4, 2022
The first ever third-person point of view test for the game with main character. Not an in-game camera. pic.twitter.com/BgAvfqicOy
Bag. #b3d pic.twitter.com/b7uDM2iYu4
— Kadae (@Kadae) July 31, 2022
In the Wind Tunnel I can do everything in real time. https://t.co/RutQBFEOVV pic.twitter.com/u2vxhrgdA9
— Kadae (@Kadae) December 1, 2021
MUSE ₂₀₂₃
— Kadae (@Kadae) February 20, 2023
End of the winter status. pic.twitter.com/bEhWAhcTKu
MUSE ₂₀₂₃
— Kadae (@Kadae) February 28, 2023
Metal sticks in the hair are also a stabbing weapon.
Two deadly weapons. pic.twitter.com/qDyENkKAq2
MUSE ₂₀₂₃
— Kadae (@Kadae) March 24, 2023
Pussy update. pic.twitter.com/SeJayFD7MA
MUSE ₂₀₂₂
— Airat A. Asadullin (@Kadae) September 4, 2022
The blade is at the bottom. Shotgun on the right side. pic.twitter.com/jM7GXm3yBQ
MUSE ₂₀₂₂
— Airat A. Asadullin (@Kadae) September 4, 2022
The blade is located behind the right shoulder blade. Shotgun on the left. pic.twitter.com/Tbep6i1Uux
MUSE ₂₀₂₂
— Airat A. Asadullin (@Kadae) September 4, 2022
Different blades and size check on Muse's back. pic.twitter.com/XacYGR4LhA
So, I wrote a script for randomizing objects and this is how this combinatorics works in the project for realism.
— Kadae (@Kadae) October 17, 2021
Each cable in the game looks unique and is easy to set up.
I'll show more stuff like this later.
#️⃣ #gamedev #indiedev #unity3d pic.twitter.com/AM670MKSFT
MUSE ₂₀₂₃
— Kadae (@Kadae) March 3, 2023
Updated shoulders. pic.twitter.com/YcmJJLjlUa
MUSE ₂₀₂₂
— Kadae (@Kadae) October 21, 2022
Walking + fingers + slouching and real-time changing. pic.twitter.com/jztCKQvCrH
MUSE ₂₀₂₂
— Kadae (@Kadae) October 15, 2022
Walking animation sneak peek. pic.twitter.com/rDfmMFb8pL
MUSE ₂₀₂₂
— Airat A. Asadullin (@Kadae) September 4, 2022
Experiment with the size of a two-handed sword. The Greatsword. pic.twitter.com/Mhve23rJqX
E.C.H.O. 1.12.3 and Nectar Test Range. pic.twitter.com/AS9ScF30Sy
— Kadae (@Kadae) December 2, 2021
As I promised, this is a police drone with sounds. NCPD drones are flying, scanning, talking and recording everything in the game.
— Kadae (@Kadae) December 2, 2021
Realistic enough?
Next step is a character, let's go.
#️⃣ #madewithunity #unity #unity3d #gamedev #indiedev #gamedevelopment #indiegames pic.twitter.com/ht5683MMWG